# -------------------------------------------------------------------
# Aus dem Original- Default- Style

aeroway=runway [0x27 resolution 20]
aeroway=taxiway [0x27 resolution 24]

aerialway=cable_car [0x10e14 resolution 24]
aerialway=chair_lift [0x10e14 resolution 24]
aerialway=drag_lift [0x10e14 resolution 24]
aerialway=gondola [0x10e14 resolution 24]

boundary=administrative [0x1d resolution 20]
boundary=national [0x1e resolution 10]
boundary=political [0x1c resolution 10]

# Spezialbehandlung für extra-Elemente, die auf die Straßen gelegt werden

highway=* & (bridge=yes) [0x10e1d resolution 24 continue ]
highway=* & (tunnel=yes) [0x10e18 resolution 24 continue ]
highway=* & (oneway=yes) [0x10e1e resolution 24 continue ]
highway=* & (access=no)  [0x10f01 resolution 24 continue ]
highway=* & (access=private)  [0x10f01 resolution 24 continue ]
highway=* & (embankment=yes) [0x10f00 resolution 24 continue ]
railway=* & (embankment=yes) [0x10f00 resolution 24 continue ]
embankment=yes [0x10f00 resolution 24 continue ]

# Plätze mit Highways bekommen einen Extratag
highway=* & (area=yes) { set highway= area }

# Assign the street name for house number search
highway=* & name=* { set mkgmap:street='${name}' }

# Mark highways with the toll flag
highway=* & (toll=yes|toll=true) { set mkgmap:toll=yes }

# Hide proposed ways
highway=proposed {delete highway;delete junction}
# Hide unaccessible tunnels
highway=* & tunnel=yes & (access=private|access=no) & foot!=* & bicycle!=* {delete highway;delete junction}
# Disable dead-end-checks for unaccessible oneways
highway=* & oneway=yes & (access=private|access=no) {add mkgmap:dead-end-check=false}
# Validation-like checks (uncomment to enable)
#highway=motorway_link & oneway!=yes & oneway!=no { echo "motorway_link lacks oneway" }
highway=motorway|highway=motorway_link { add oneway=yes }

# Set highway names to include the reference if there is one
highway=motorway { name '${ref|highway-symbol:hbox} ${name}' | '${ref|highway-symbol:hbox}' | '${name}' }

(highway=motorway_link | highway=trunk_link) & mkgmap:exit_hint=true & mkgmap:dest_hint=*
  { name '${destination:ref|subst: =>} ${destination|subst:;=> |subst:/=> }' | 
         '${ref|subst: =>} ${destination|subst:;=> |subst:/=> }' | 
         '${destination|subst:;=> |subst:/=> }' |
         'Exit ${mkgmap:exit_hint_ref} ${mkgmap:exit_hint_name}' | 
         'Exit ${mkgmap:exit_hint_ref} ${mkgmap:exit_hint_exit_to}' | 
         'Exit ${mkgmap:exit_hint_exit_to}' |
         'Exit ${mkgmap:exit_hint_name}' |
         'Exit ${mkgmap:exit_hint_ref}'
       }

(highway=motorway_link | highway=trunk_link) & mkgmap:exit_hint!=* & mkgmap:dest_hint=*
  { name '${destination:ref|subst: =>} ${destination|subst:;=> |subst:/=> }' |
         '${ref|subst: =>} ${destination|subst:;=> |subst:/=> }' | 
         '${destination|subst:;=> |subst:/=> }'
       }

(highway=motorway_link | highway=trunk_link) & mkgmap:exit_hint=true & mkgmap:dest_hint!=*
  { name 'Exit ${mkgmap:exit_hint_ref} ${mkgmap:exit_hint_name}' | 
         'Exit ${mkgmap:exit_hint_ref} ${mkgmap:exit_hint_exit_to}' | 
         'Exit ${mkgmap:exit_hint_exit_to}' |
         'Exit ${mkgmap:exit_hint_name}' |
         'Exit ${mkgmap:exit_hint_ref}'
       }
              
highway=trunk {name '${ref|highway-symbol:hbox} ${name}' | '${ref|highway-symbol:hbox}' | '${name}'; addlabel '${name} (${ref})' }
highway=primary {name '${ref|highway-symbol:box} ${name}' | '${ref|highway-symbol:box}' | '${name}'; addlabel '${name} (${ref})' }
highway=secondary | highway=tertiary {name '${ref|highway-symbol:oval} ${name}' | '${ref|highway-symbol:oval}' | '${name}'; addlabel '${name} (${ref})' }
highway=* {name '${name}' | '${ref}' } 

# Flag unpaved roads.
highway=*
& (surface=cobblestone | surface=compacted | surface=dirt |
   surface=earth | surface=grass | surface=grass_paver |
   surface=gravel | surface=grit | surface=ground | surface=mud |
   surface=pebblestone | surface=sand | surface=unpaved |
   mtb:scale=* |
   tracktype ~ 'grade[2-6]' |
   smoothness ~ '.*(bad|horrible|impassable)' |
   sac_scale ~ '.*(mountain|alpine)_hiking' |
   sport=via_ferrata)
{ add mkgmap:unpaved=1 }
(highway=bridleway | highway=path | highway=track | highway=unsurfaced)
& surface!=* & tracktype!=* & smoothness!=* & sac_scale!=*
{ add mkgmap:unpaved=1 }

# Convert generic path to most specific
highway=footway & snowplowing!=no
& (bicycle=yes|bicycle=designated|bicycle=permissive|bicycle=official)
{set highway=cycleway; set bicycle=yes}
highway=path & snowplowing!=no
& (bicycle=designated|bicycle=permissive|bicycle=official)
{set highway=cycleway; set bicycle=yes}
highway=path & (horse=designated|horse=permissive|horse=official)
{set highway=bridleway; set horse=yes}

leisure=track & area!=yes
{add highway=footway; name '${name} (${sport})' | '${name}'}
(man_made=pier | man_made=piste:halfpipe) & area!=yes
{add highway=footway; name '${ref} ${name}' | '${ref}' | '${name}' }

# Roundabouts
junction=roundabout & (highway=trunk | highway=trunk_link) [0x0c road_class=3 road_speed=2 resolution 18]
junction=roundabout & (highway=primary | highway=primary_link) [0x0c road_class=3 road_speed=2 resolution 19]
junction=roundabout & (highway=secondary | highway=secondary_link) [0x0c road_class=2 road_speed=2 resolution 20]
junction=roundabout & (highway=tertiary | highway=tertiary_link) [0x0c road_class=1 road_speed=1 resolution 21]
junction=roundabout & highway=unclassified [0x0c road_class=1 road_speed=1 resolution 21]
junction=roundabout [0x0c road_class=0 road_speed=1 resolution 22]

# Ways that may or may not be useable

# Treat ways under construction almost as highway=path
highway=construction { add mkgmap:dead-end-check = false; }
[0x16 road_class=0 road_speed=0 resolution 23]

# Lower the road speed of ways under some construction.
highway=* & construction=* & maxspeed!=* { add mkgmap:road-speed = '-1' }
# Lower the road speed of disused ways.
highway=* & disused=yes & maxspeed!=* { add mkgmap:road-speed = '-2' }

# Ways sorted roughly by descending order of class
highway=motorway & network=e-road [0x01 resolution 14-14 continue]
highway=motorway  [0x01 road_class=4 road_speed=7 resolution 15]
highway=motorway_link & (mkgmap:exit_hint=true | mkgmap:dest_hint=*) [0x06 road_class=3 road_speed=2 resolution 20]
highway=motorway_link [0x09 road_class=3 road_speed=2 resolution 20]

highway=trunk & ( network=e-road | int_ref=* ) [0x02 resolution 15-17 continue]
highway=trunk [0x02 road_class=4 road_speed=5 resolution 18]
highway=trunk_link & (mkgmap:exit_hint=true | mkgmap:dest_hint=*) [0x06 road_class=3 road_speed=2 resolution 20]
highway=trunk_link [0x09 road_class=3 road_speed=2 resolution 20]
highway=* & highway!=proposed & motorroad=yes [0x02 road_class=4 road_speed=4 resolution 18]
highway=primary & ( network=e-road | int_ref=* ) [0x03 resolution 17-18 continue]
highway=primary [0x03 road_class=3 road_speed=4 resolution 19]
highway=primary_link [0x08 road_class=3 road_speed=1 resolution 21]
highway=secondary & ( network=e-road | int_ref=* ) [0x04 resolution 18-19 continue]
highway=secondary [0x04 road_class=2 road_speed=3 resolution 20]
highway=secondary_link [0x08 road_class=2 road_speed=1 resolution 22]
highway=tertiary [0x05 road_class=1 road_speed=3 resolution 20]
highway=tertiary_link [0x08 road_class=1 road_speed=1 resolution 22]
highway=minor [0x06 road_class=1 road_speed=3 resolution 21]
highway=unclassified [0x06 road_class=0 road_speed=3 resolution 21]

# Some countries allow, others disallow bicycling on pedestrian streets.
# To allow bicycling, add 'add bicycle=yes'
highway=pedestrian & area!=yes [0x16 road_class=0 road_speed=0 resolution 22]
highway=living_street [0x06 road_class=0 road_speed=1 resolution 22]
highway=residential [0x06 road_class=0 road_speed=2 resolution 22]
highway=bridleway [0x07 road_class=0 road_speed=0 resolution 23]
highway=byway [0x0a road_class=0 road_speed=0 resolution 23]

highway=service & service=parking_aisle
[0x07 road_class=0 road_speed=1 resolution 24]
highway=service & (service=alley|service=driveway)
[0x07 road_class=0 road_speed=0 resolution 23]
highway=service [0x07 road_class=0 road_speed=2 resolution 22]

highway=cycleway [0x0a road_class=0 road_speed=1 resolution 23]

highway=footway|highway=path|highway=steps [0x16 road_class=0 road_speed=0 resolution 23]
highway=unsurfaced [0x0a road_class=0 road_speed=1 resolution 22]
highway=road { add mkgmap:dead-end-check = false} [0x06 road_class=0 road_speed=1 resolution 22]

# Mop up any unrecognised highway types
# highway=* & highway!=proposed & area!=yes [0x07 road_class=0 road_speed=0 resolution 23] 

natural=coastline [0x15 resolution 12]
power=line [0x29 resolution 21]

railway=* & (bridge=yes) [0x10e1d resolution 24 continue ]
railway=* & (tunnel=yes) [0x10e18 resolution 24 continue ]

#railway=light_rail & !(layer<0) [0x14 resolution 20]
railway=light_rail [0x10e0e resolution 22]
railway=spur [0x10e0e resolution 24]
railway=monorail { name '${name} monorail' | 'monorail' } [0x10e0e resolution 22]
railway=rail & !(layer<0) [0x14 resolution 20]
#railway=subway & !(layer<0) [0x14 resolution 24]
railway=subway [0x10e10 resolution 24]
#railway=tram & !(layer<0) [0x14 resolution 24]
railway=tram [0x10e0f resolution 24]
#railway=narrow_gauge & !(layer<0) [0x14 resolution 24]
railway=narrow_gauge [0x10e0d resolution 24]
railway=miniature [0x10e0d resolution 24]
railway=preserved [0x14 resolution 24]
railway=platform [0x16 road_class=0 road_speed=0 resolution 24]
railway=disused { name '${name} disused railway' | 'disused railway' } [0x16 road_class=0 road_speed=0 resolution 24]
railway=proposed { name '${name} proposed railway' | 'proposed railway' } [0x16 road_class=0 road_speed=0 resolution 24]
railway=construction [0x10 road_class=0 road_speed=0 resolution 24]
# 0x11 ist unbelegt, eventuell mal zu ändern
railway=* & (layer<0) [0x11 road_class=0 road_speed=0 resolution 24]
railway=* & (tunnel=yes) [0x11 road_class=0 road_speed=0 resolution 24]
railway=* & !(building=*) { name '${name} unknown railway' | 'unknown railway' } [0x16 road_class=0 road_speed=0 resolution 24]

railway=abandoned [0x0a road_class=0 road_speed=1 resolution 24]

(man_made=cable|(man_made=* & man_made ~ '.*pipe.*')) & area!=yes &
tunnel!=yes & location != underground
{name '${name} (${operator})' | '${name}' | '${operator}' }
[0x28 resolution 23]

# The following boundary styles are after the highway rules because ways
# are frequently tagged with both and we want the highway to take priority.
boundary=administrative { name '${mkgmap:boundary_name}' }
boundary=administrative & admin_level<3 [0x1e resolution 12]
boundary=administrative & admin_level<5 [0x1d resolution 19]
boundary=administrative & admin_level<7 [0x1c resolution 21]
boundary=administrative & admin_level<9 [0x1c resolution 22]
boundary=administrative [0x1c resolution 22]
boundary=national [0x1e resolution 17]
boundary=political [0x1c resolution 19]

include 'inc/water_lines';
include 'inc/contour_lines';


### angehaengt

barrier=fence | barrier=wall | barrier=city_wall | barrier=hence | barrier=hedge | barrier=retaining_wall | barrier=bollard [0x17 resolution 24]

# Contours take their name from the elevation setting.
contour=elevation & contour_ext=elevation_minor
        { name '${ele|conv:m=>ft}'; }
        [0x20 resolution 23]
contour=elevation & contour_ext=elevation_medium
        { name '${ele|conv:m=>ft}'; }
        [0x21 resolution 21]
contour=elevation & contour_ext=elevation_major
        { name '${ele|conv:m=>ft}'; }
        [0x22 resolution 20]
contour=elevation | contour_ext=elevation
        { name '${ele|conv:m=>ft}'; }
        [0x21 resolution 20]


highway=* & disused=yes {add access = no}

# Convert generic path to most specific
highway=path & bicycle=designated {set highway=cycleway }
highway=path & horse=designated {set highway=bridleway }
highway=path & foot=designated {set highway=footway }


highway=bridleway {add access = no; add bicycle = yes; add foot = yes} [0x16 road_class=0 road_speed=0 resolution 24 continue ]
highway=byway [0x0a road_class=0 road_speed=0 resolution 24 continue ]
highway=cycleway {add access = no; add bicycle = yes; add foot = yes} [0x0a road_class=0 road_speed=1 resolution 24 continue ]
highway=construction {add access = no} [0x10 road_class=0 road_speed=0 resolution 24 continue ]
highway=* & construction=yes {add access = no} [0x10 road_class=0 road_speed=0 resolution 24 continue ]
highway=footway & bicycle=yes {add access = no; add bicycle = yes; add foot = yes} [0x0a road_class=0 road_speed=1 resolution 24 continue ]
highway=footway {add access = no; add foot = yes; add bicycle = yes} [0x16 road_class=0 road_speed=0 resolution 24 continue ]
highway=path & bicycle=yes {add access = no; add foot = yes; add bicycle = yes} [0x0a road_class=0 road_speed=0 resolution 24 continue ]
highway=path {add access = no; add foot = yes; add bicycle = yes} [0x16 road_class=0 road_speed=0 resolution 24 continue ]
highway=living_street [0x07 road_class=0 road_speed=1 resolution 24 continue with_actions]
highway=minor [0x06 road_class=0 road_speed=3 resolution 22 continue with_actions]
highway=motorway {add oneway = yes; add bicycle = no; add foot = no} [0x01 road_class=4 road_speed=7 resolution 10 continue with_actions]
highway=motorway_link & maxspeed > 49 {add oneway = yes; add bicycle = no; add foot = no} [0x09 road_class=4 road_speed=6 resolution 10 continue with_actions]
highway=motorway_link & maxspeed < 50 {add oneway = yes; add bicycle = no; add foot = no} [0x08 road_class=4 road_speed=3 resolution 10 continue with_actions]
highway=motorway_link {add oneway = yes; add bicycle = no; add foot = no} [0x09 road_class=4 road_speed=5 resolution 10 continue with_actions]
highway=pedestrian & area!=yes {add access = no; add foot = yes; add bicycle = yes} [0x07 road_class=0 road_speed=0 resolution 24 continue ]
highway=pedestrian {add access = no; add foot = yes; add bicycle = yes} [0x07 road_class=0 road_speed=0 resolution 24 continue ]

highway=primary & maxspeed<=50 {name '${name} (${ref})' | '${ref}' } [0x03 road_class=3 road_speed=2 resolution 22 continue with_actions]
highway=primary & maxspeed<=80 {name '${name} (${ref})' | '${ref}' } [0x03 road_class=3 road_speed=4 resolution 18 continue with_actions]
highway=primary [0x02 road_class=4 road_speed=4 resolution 18 continue with_actions]
highway=primary_link [0x02 road_class=3 road_speed=4 resolution 22 continue with_actions]

highway=residential [0x06 road_class=1 road_speed=2 resolution 24 continue with_actions]

highway=secondary & maxspeed<=50 [0x04 road_class=2 road_speed=3 resolution 22 continue with_actions]
highway=secondary & maxspeed<=80 [0x04 road_class=2 road_speed=3 resolution 20 continue with_actions]
highway=secondary [0x04 road_class=2 road_speed=3 resolution 18 continue with_actions]
highway=secondary_link [0x04 road_class=2 road_speed=3 resolution 18 continue with_actions]

highway=service [0x07 road_class=0 road_speed=2 resolution 24 continue with_actions]
highway=bus_guideway {add access = no} [0x07 road_class=0 road_speed=1 resolution 24 continue with_actions continue with_actions]
highway=steps {add access = no; add foot = yes; add bicycle = yes} [0x16 road_class=0 road_speed=0 resolution 24 continue ]
highway=tertiary [0x05 road_class=2 road_speed=3 resolution 18 continue with_actions]
piste:type=downhill  {add access = no} [0x16 road_class=0 road_speed=0 resolution 24 continue ]
highway=track & tracktype=grade1 & area=yes {name '${name} (1 - very good)' | '(1 - very good)'; add access = no; add bicycle = yes; add foot = yes} [0x0a road_class=1 road_speed=1 resolution 24]
highway=track & tracktype=grade1 {name '${name} (1 - very good)' | '(1 - very good)'; add access = no; add bicycle = yes; add foot = yes} [0x0a road_class=1 road_speed=1 resolution 24 ]
highway=track & tracktype=grade2 & area=yes {name '${name} (2 - good)' | '(2 - good)'; add access = no; add bicycle = yes; add foot = yes} [0x0a road_class=1 road_speed=1 resolution 24]
highway=track & tracktype=grade2 {name '${name} (2 - good)' | '(2 - good)'; add access = no; add bicycle = yes; add foot = yes} [0x0a road_class=1 road_speed=1 resolution 24 ]
highway=track & tracktype=grade3 {name '${name} (3 - moderate)' | '(3 - moderate)'; add access = no; add bicycle = yes; add foot = yes} [0x16 road_class=0 road_speed=1 resolution 24]
highway=track & tracktype=grade4 {name '${name} (4 - bad)' | '(4 - bad)'; add access = no; add bicycle = no; add foot = yes} [0x16 road_class=0 road_speed=0 resolution 24]
highway=track & tracktype=grade5 {name '${name} (5 - very bad)' | '(5 - very bad)'; add access = no; add bicycle = no; add foot = yes} [0x16 road_class=0 road_speed=0 resolution 24]
highway=track [0x0a road_class=0 road_speed=1 resolution 22]
highway=track & area=yes {add access = no; add bicycle = yes; add foot = yes} [0x0a road_class=0 road_speed=0 resolution 24]
highway=track {add access = no; add bicycle = yes; add foot = yes} [0x0a road_class=0 road_speed=0 resolution 24 continue]
highway=trunk {add bicycle = no; add foot = no} [0x02 road_class=3 road_speed=6 resolution 14 continue with_actions]
highway=trunk_link {add bicycle = no; add foot = no} [0x0b road_class=3 road_speed=6 resolution 14 continue with_actions]
highway=unclassified [0x06 road_class=3 road_speed=3 resolution 22 continue with_actions]
highway=road [0x06 road_class=3 road_speed=3 resolution 22 continue with_actions]
highway=unsurfaced [0x0a road_class=1 road_speed=1 resolution 24 continue with_actions]

# Special für auf die gleichen Linien wie Straßen gmappten Straßenbahnen
railway=tram [0x10e0f resolution 24 continue]


man_made=breakwater [0x15 resolution 24]
man_made=pier [0x07 road_class=0 road_speed=0 resolution 24]
man_made=pipeline {name '${operator}'} [0x28 resolution 24]
natural=coastline [0x15 resolution 10]
natural=cliff [0x2b resolution 24]
power=line [0x29 resolution 24]

route=ferry [0x1a road_class=0 road_speed=0 resolution 22]


# Neue Ideen (aus der Topo 2010):
# Baumreihe 10f0b


# Wanderweg mit Nummer 0x0e


<finalize>
# Namensbehandlung

name=* { name '${name}' }

# Geschwindigkeitsbehandliung

maxspeed=* & mkgmap:road-speed-class!=* & maxspeedkmh() > 110 { set mkgmap:road-speed-class = 7 }
maxspeed=* & mkgmap:road-speed-class!=* & maxspeedkmh() >  90 { set mkgmap:road-speed-class = 6 }
maxspeed=* & mkgmap:road-speed-class!=* & maxspeedkmh() >  80 { set mkgmap:road-speed-class = 5 }
maxspeed=* & mkgmap:road-speed-class!=* & maxspeedkmh() >  60 { set mkgmap:road-speed-class = 4 }
maxspeed=* & mkgmap:road-speed-class!=* & maxspeedkmh() >  40 { set mkgmap:road-speed-class = 3 }
maxspeed=* & mkgmap:road-speed-class!=* & maxspeedkmh() >  20 { set mkgmap:road-speed-class = 2 }
# change class 1 to 10 km/h which is not correct but better handles living_streets with maxspeed=7
maxspeed=* & mkgmap:road-speed-class!=* & maxspeedkmh() >  10 { set mkgmap:road-speed-class = 1 }
maxspeed=* & mkgmap:road-speed-class!=* & maxspeedkmh()=*     { set mkgmap:road-speed-class = 0 }

# Straßenbeschraenkungen

# Define the access restrictions
# The following tags define the restrictions:
# mkgmap:bicycle
# mkgmap:foot
# mkgmap:car
# mkgmap:truck
# mkgmap:taxi
# mkgmap:bus
# mkgmap:emergency
# mkgmap:delivery
# A class is not allowed to use the way if its tag is set to 'no'

highway=steps                           { add foot=yes; add access=no }
highway=* & motorroad=yes               { add bicycle=no; add foot=no }
highway=motorway|highway=motorway_link  { add bicycle=no; add foot=no }
highway=pedestrian & area!=yes          { add foot=yes; add access=no } 
highway=path                            { add foot=yes; add bicycle=yes; add access=no } 
highway=bridleway                       { add access=no }
highway=cycleway                        { add bicycle=yes; add access=no }
highway=footway                         { add foot=yes; add access=no }
railway=platform                        { add foot=yes; add access=no }


motorcar=destination   { set mkgmap:throughroute=no; set motorcar=yes } 
motorcycle=destination { set mkgmap:throughroute=no; set motorcycle=yes } 
access=destination     { set mkgmap:throughroute=no; set access=yes }
bicycle=destination    { set bicycle=yes }
foot=destination       { set foot=yes }                  
hgv=destination        { delete hgv }                  
psv=destination        { delete psv }                  
taxi=destination       { delete taxi }                  
emergency=destination  { delete emergency }                  
delivery=destination   { delete delivery }                  
goods=destination      { delete goods }                  

bicycle=private       | bicycle=agricultural       { set bicycle=no }
foot=private          | foot=agricultural          { set foot=no }
hgv=private           | hgv=agricultural           { set hgv=no }
motorcar=private      | motorcar=agricultural      { set motorcar=no }
psv=private           | psv=agricultural           { set psv=no }
taxi=private          | taxi=agricultural          { set taxi=no }
emergency=private     | emergency=agricultural     { set emergency=no }
delivery=private      | delivery=agricultural      { set delivery=no }
goods=private         | goods=agricultural         { set goods=no }
motorcycle=private    | motorcycle=agricultural    { set motorcycle=no }
motor_vehicle=private | motor_vehicle=agricultural { set motor_vehicle=no }
vehicle=private       | vehicle=agricultural       { set vehicle=no }
access=private                                     { set access=no }
access=agricultural                                { set access=no; add foot=yes }

# set (override) specific restrictions                        
bicycle=*    { set mkgmap:bicycle='${bicycle}' }
foot=*       { set mkgmap:foot='${foot}' }                  
hgv=*        { set mkgmap:truck='${hgv}' }                  
motorcar=*   { set mkgmap:car='${motorcar}' }
psv=*        { set mkgmap:bus='${psv}' }                  
taxi=*       { set mkgmap:taxi='${taxi}' }                  
emergency=*  { set mkgmap:emergency='${emergency}' }                  
delivery=*   { set mkgmap:delivery='${delivery}' }                  
goods=*      { set mkgmap:delivery='${goods}' }                  

# Translate motor_vehicle and vehicle access rules.
motorcycle=*    { add mkgmap:car='${motorcycle}' }                  
motor_vehicle=* { add mkgmap:car='${motor_vehicle}' }
vehicle=*       { add mkgmap:car='${vehicle}'; add mkgmap:bicycle='${vehicle}' }

# the access tag defines all restrictions
access=* { addaccess '${access}' }


# check for carpool lane 
(carpool=yes | carpool=designated | carpool=permissive | carpool=official)     { set mkgmap:carpool=yes }

include 'inc/address';

